Modify onDraw(Canvas canvas) method of MyView.java in last exercise.
@Override
protected void onDraw(Canvas canvas) {
float w, h, cx, cy, radius;
w = getWidth();
h = getHeight();
cx = w/2;
cy = h/2;
if(w > h){
radius = h/4;
}else{
radius = w/4;
}
canvas.drawRect(0, 0, w, h, BackPaint);
Paint MyPaint = new Paint();
MyPaint.setStyle(Paint.Style.FILL);
float shaderCx = cx;
float shaderCy = cy;
int shaderColor0 = Color.RED;
int shaderColor1 = Color.BLUE;
MyPaint.setAntiAlias(true);
Shader linearGradientShader;
linearGradientShader = new LinearGradient(
0, 0, w, h,
shaderColor1, shaderColor0, Shader.TileMode.MIRROR);
MyPaint.setShader(linearGradientShader);
canvas.drawRect(0, 0, w, h, MyPaint);
linearGradientShader = new LinearGradient(
cx, cy, cx+radius, cy+radius,
shaderColor0, shaderColor1, Shader.TileMode.MIRROR);
MyPaint.setShader(linearGradientShader);
canvas.drawCircle(cx, cy, radius, MyPaint);
};
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