package com.example.androiddrawbitmap;
import java.io.FileNotFoundException;
import android.net.Uri;
import android.os.Bundle;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.View.OnTouchListener;
import android.widget.Button;
import android.widget.ImageView;
import android.widget.TextView;
public class MainActivity extends Activity {
Button btnLoadImage;
TextView textSource, textInfo;
ImageView imageResult;
final int RQS_IMAGE1 = 1;
Uri source;
Bitmap bitmapMaster;
Canvas canvasMaster;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btnLoadImage = (Button)findViewById(R.id.loadimage);
textSource = (TextView)findViewById(R.id.sourceuri);
imageResult = (ImageView)findViewById(R.id.result);
btnLoadImage.setOnClickListener(new OnClickListener(){
@Override
public void onClick(View arg0) {
Intent intent = new Intent(Intent.ACTION_PICK,
android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
startActivityForResult(intent, RQS_IMAGE1);
}});
imageResult.setOnTouchListener(new OnTouchListener(){
@Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
int x = (int) event.getX();
int y = (int) event.getY();
switch(action){
case MotionEvent.ACTION_DOWN:
textSource.setText("ACTION_DOWN- " + x + " : " + y);
drawOnProjectedBitMap((ImageView)v, bitmapMaster, x, y);
break;
case MotionEvent.ACTION_MOVE:
textSource.setText("ACTION_MOVE- " + x + " : " + y);
drawOnProjectedBitMap((ImageView)v, bitmapMaster, x, y);
break;
case MotionEvent.ACTION_UP:
textSource.setText("ACTION_UP- " + x + " : " + y);
drawOnProjectedBitMap((ImageView)v, bitmapMaster, x, y);
break;
}
/*
* Return 'true' to indicate that the event have been consumed.
* If auto-generated 'false', your code can detect ACTION_DOWN only,
* cannot detect ACTION_MOVE and ACTION_UP.
*/
return true;
}});
}
/*
* Project position on ImageView to position on Bitmap
* draw on it
*/
private void drawOnProjectedBitMap(ImageView iv, Bitmap bm, int x, int y){
if(x<0 || y<0 || x > iv.getWidth() || y > iv.getHeight()){
//outside ImageView
return;
}else{
int projectedX = (int)((double)x * ((double)bm.getWidth()/(double)iv.getWidth()));
int projectedY = (int)((double)y * ((double)bm.getHeight()/(double)iv.getHeight()));
Paint paint = new Paint();
paint.setStyle(Paint.Style.FILL);
paint.setColor(Color.WHITE);
paint.setStrokeWidth(3);
canvasMaster.drawCircle(projectedX, projectedY, 5, paint);
imageResult.invalidate();
textSource.setText(x + ":" + y + "/" + iv.getWidth() + " : " + iv.getHeight() + "\n" +
projectedX + " : " + projectedY + "/" + bm.getWidth() + " : " + bm.getHeight()
);
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
Bitmap tempBitmap;
if(resultCode == RESULT_OK){
switch (requestCode){
case RQS_IMAGE1:
source = data.getData();
textSource.setText(source.toString());
try {
//tempBitmap is Immutable bitmap,
//cannot be passed to Canvas constructor
tempBitmap = BitmapFactory.decodeStream(
getContentResolver().openInputStream(source));
Config config;
if(tempBitmap.getConfig() != null){
config = tempBitmap.getConfig();
}else{
config = Config.ARGB_8888;
}
//bitmapMaster is Mutable bitmap
bitmapMaster = Bitmap.createBitmap(
tempBitmap.getWidth(),
tempBitmap.getHeight(),
config);
canvasMaster = new Canvas(bitmapMaster);
canvasMaster.drawBitmap(tempBitmap, 0, 0, null);
imageResult.setImageBitmap(bitmapMaster);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
break;
}
}
}
}
Refer to the post "Get bitmap color on touched position in ImageView" for the layout file.
Download the files.
next: Detect touch and draw rect on bitmap
more: Something about processing images in Android
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